package com.xgg.taiwuinfo.gongfa.baihua.zhifa;

import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cast;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Body;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Damage;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Hit;
import com.xgg.taiwuinfo.gongfa.base.Gongfa;
import com.xgg.taiwuinfo.gongfa.base.Gongfa_Cuipo_Zhifa;
import com.xgg.taiwuinfo.utils.Element;
import com.xgg.taiwuinfo.utils.Inherit;
import com.xgg.taiwuinfo.utils.Requirement;

public class ZhiZhenGong extends Gongfa_Cuipo_Zhifa {

    public ZhiZhenGong()
    {
        super("指针功" , 9 , Element.ELEMENT_NONE , Inherit.INHERIT_BAIHUA);
        mGridOccupy = 1;
        //式
        Shi = new int[] { 0 , 1 , 0};/*崩点拿*/
        //施法时间及气势
        ability_cast = new Ability_Cast(9 , 50, 50);
        //命中分布
        ability_cuipo_hit = new Ability_Cuipo_Hit(new int[] {5,4,1}, new int[] { 72, 56, 16});
        //攻击部位
        ability_cuipo_body = new Ability_Cuipo_Body(new int[]{
                /*胸腰头*/         15, 10, 5,
                /*四肢*/           40, 40, 5, 5,
                /*心神，毒，全身*/ 0,  0,  0
        });
        ability_cuipo_damage = new Ability_Cuipo_Damage(12,56,48,0.5 , 9, 0);
        PushYunGongObject(Gongfa.ABL_INDEX_Jingmiao ,20 );
        PushYunGongObject(Gongfa.ABL_INDEX_Xunji , 20);
        InitYunGongAbility();

        mGongfaRequired[Requirement.GF_ZF] = 70;
        mAttrRequired[Requirement.ATTR_LM] = 110;
        mAttrRequired[Requirement.ATTR_DL] = 40;
        mJiyiRequired[Requirement.JY_YS] = 100;
    }
}
